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  1. Gameplay
  2. Heroes

Classes

PreviousAlixNextOrigins

Last updated 2 years ago

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Name

Details

Duelist

The Duelist champions gain Attack Speed (ASP).

  • 1: +10% ASP

  • 3: +20% ASP

  • 5: +30% ASP

Assassin

Increasing Critical Damage (CD) and Critical Chance (CC) for Assassin champions.

  • 1: +20% CD and 20% CC

  • 3: +30% CD and 30% CC

  • 5: +40% CD and 40% CC

Slayer

Increasing Attack Damage (AD) for Slayer champions

  • 1: +30% AD

  • 3: +35% AD

  • 5: +40% AD

Hunter

When attacking, the Hunter champions will reduce the enemy's armor for 5s.

  • 2: -30% Armor

  • 4: -50% Armor

Enlightened

Each Enlightened champion will gain mana per Physical Attack and killing monsters will gain mana

  • 2: +3 mana

  • 4: +5 mana

Wizard

When activated, the Wizard champion will cast the skill 2 times in a row, if the first target dies from the 1st skill, the 2nd skill will hit the lowest-health enemy on the field.

Damage on second skill:

  • 3: 25% of first skill

  • 5: 40% of first skill

Warlock

When attacking, the Warlock champion will reduce the enemy's Magic Resistance (MR) for 5s.

  • 2: -40% MR

  • 4: -60% MR

Warlord

Increasing Attack Damage (AD) and Ability Power (AP) for the Warlord champions

  • 1: +10 AD and +20 AP

  • 3: +15 AD and +30 AP

  • 5: +20 AD and +40 AP

Fortune

Fortune-type champions will gain more Gold each time they kill each enemy.

  • 3: +2 Gold

Elderwood

Each Elderwood champion gains Ability Power (AP).

  • 1: +30% AP

  • 3: +40% AP

  • 5: +50% AP

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