Origins

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Dazzler

When damaged by 1 skill, The Dazzler champions have a chance to stun the enemy for 1.5 seconds

  • 2: 30% stunning chance

  • 4: 40% stunning chance

Vanguard

The Vanguard champions will gain additional armor while moving on the road.

  • 2: +30% Armor

  • 4: +50% Armor

Guardian

The Guardian champions grant a magic shield that makes heroes immune to all kinds of skill effects.

The shield's health depends on the champion's maximum health

  • 1: shield's health equal to 10% of max health

  • 3: shield's health equal to 15% of max health

  • 5: shield's health equal to 20% of max health

Mystic

All champions moving in the path gain more Magic Resistance (MR).

  • 1: +50% MR

  • 3: +70% MR

  • 5: +80% MR

Divine

When health of Divine champions are below 20% maximum health, they will reduce damage taken from all sources for 3 seconds.

  • 1: Reduce 20% Damage

  • 3: Reduce 30% Damage

  • 5: Reduce 35% Damage

Ninja

The Ninja champions will have a chance to dodge the opponent's Physics attacks

  • 2: 12% dodging chance

  • 4: 20% dodging chance

Fabled

The Fabled champions have a chance to burn the enemy's mana that just dealt damage to them

  • 2: 20% chance to burn 10 mana

  • 4: 30% chance to burn 10 mana

Dragonsoul

The Dragonsoul champions will have a chance to dodge the enemy's critical hit and reduce 40% enemy's critical hit damage.

  • 1: 20% chance to dodge

  • 3: 25% chance to dodge

  • 5: 30% chance to dodge

Reviver

One second after being eliminated, the Reviver champions respawn in the middle of the path with lower health than the original.

Grievous Wounds still linger on Reviver champions after they respawn if they previously took this effect

  • 3: Revive with 30% max health

Brawler

All champions moving on the field will gain maximum health.

  • 2: 20% max health

  • 4: 35% max health

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