# Runes

<table data-header-hidden><thead><tr><th width="230.4523517869402" align="center">Icon</th><th align="center">Rune Name</th><th>Description</th></tr></thead><tbody><tr><td align="center">Icon</td><td align="center"> Rune Name</td><td>Description</td></tr><tr><td align="center"><img src="https://2009654069-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mkm6KBQ9fi4pfSq4qSI%2Fuploads%2FMNphjaavkRQ7v6181073%2Fapprentice_stone.png?alt=media&#x26;token=b6d5b2a4-ef9a-400a-bb5d-193a64b92b81" alt=""></td><td align="center">Apperentice's stone</td><td><p>Every time he kills an enemy, the Hero accumulates 1 point of Bloodthirsty. Up to 10/20/30/40/50 points For every point of <strong>Bloodthirsty:</strong> Hero gains 1 Bonus Attack Damage.</p><p>Carrying more Gems of the same type will increase the number of Bloodthirsty points in each hoard.</p><p>The effect will be reset after every <strong>Round</strong>.</p></td></tr><tr><td align="center"><img src="https://2009654069-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mkm6KBQ9fi4pfSq4qSI%2Fuploads%2FXTk8QJliTICUsfpzHI17%2Fhunter_treasure.png?alt=media&#x26;token=a31db226-1f61-4ec2-ae9b-77987c10eb44" alt=""></td><td align="center">Hunter's Treasure</td><td><p></p><p>Hero's basic attacks deal 0.5/0.7/0.9/1.1/1.3/1.5% bonus damage to the target's missing health. For Bosses:</p><ul><li>Maximum damage is 200</li><li>Each additional Rune of the same type will increase the maximum damage by 100</li></ul></td></tr><tr><td align="center"><img src="https://2009654069-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mkm6KBQ9fi4pfSq4qSI%2Fuploads%2FQ5pOLIRlY1Nkkd0h9XpV%2Fregeneration_rune.png?alt=media&#x26;token=cf977426-cc99-4984-959a-a547fad4d50f" alt=""></td><td align="center">Regeneration Rune</td><td>When the Hero possessing this gem has 20% health left, the hero will recover 20% of its maximum health over 5s.</td></tr><tr><td align="center"><img src="https://2009654069-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mkm6KBQ9fi4pfSq4qSI%2Fuploads%2FJfmZJMLcg1UcYq1JCDK5%2Fastral_rune.png?alt=media&#x26;token=1911e6e5-e22b-429c-bdbc-864d774bf2b3" alt=""></td><td align="center">Astral Rune</td><td><p>Attacks will have a 10% chance to apply <strong>Confused</strong> to the target. Confused mark broken by skills will cause the enemy to be confused for 2s. </p><p></p><p><strong>Confused - Confused targets will reverse and lose ability to cast.</strong></p></td></tr><tr><td align="center"><img src="https://2009654069-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mkm6KBQ9fi4pfSq4qSI%2Fuploads%2FZVjEjBB6WPbEQBk1akF2%2Fwicked_charm.png?alt=media&#x26;token=0018084f-3906-489d-ba4e-b247f2de905e" alt=""></td><td align="center">Wicked Charm</td><td><p>Enemies hit by a hero possessing this gem will burn 30% of the skill's damage for 5s. And take the <strong>Curse</strong> effect during that time. </p><p></p><p><strong>Curse</strong> - Grievous Wounds reduces the target's healing by 40%.</p></td></tr><tr><td align="center"><img src="https://2009654069-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mkm6KBQ9fi4pfSq4qSI%2Fuploads%2FIpsgGnKfjbuIDtqk5PqK%2Fancestor_relic.png?alt=media&#x26;token=d18e04ac-bed3-46d5-8b8c-15078287add0" alt=""></td><td align="center">Ancestor's Relic</td><td>Gain 2 mana for each enemy hero killed on the way.</td></tr><tr><td align="center"><img src="https://2009654069-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mkm6KBQ9fi4pfSq4qSI%2Fuploads%2FCyYkPPntfzMrK77umkFj%2Fngoc-phan-than.png?alt=media&#x26;token=9d45df8d-fe3c-4e9a-8789-db5202e34bd5" alt=""></td><td align="center">Juxtapose Chipped</td><td><p>Within 10 seconds of spawning, when HP drops below 20%. Gems will activate <strong>Mirror Image</strong> </p><p></p><p><strong>Mirror Image - Hero splits into 2 entities and cannot be affected while cloned.</strong></p></td></tr><tr><td align="center"><img src="https://2009654069-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mkm6KBQ9fi4pfSq4qSI%2Fuploads%2F2eGy0EeIwGkoWs7moLJZ%2Fngoc-ho-than.png?alt=media&#x26;token=f5e3e9eb-f5f1-4e94-83fb-a0451304baa6" alt=""></td><td align="center">Guardian Sign</td><td>When moving on the road, owning champions will take 3/5/7/10/13/16% less damage taken.</td></tr><tr><td align="center"><img src="https://2009654069-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mkm6KBQ9fi4pfSq4qSI%2Fuploads%2FSqjKDkeHrAvZxwKyYU1Y%2Flionheart.png?alt=media&#x26;token=a7c1cbd0-f1c0-46ad-9fdc-3390d9aba60f" alt=""></td><td align="center">Lionheart</td><td><p>Champions standing around the champion possessing this rune will all gain 4/6/10/16/26/40% attack speed.<br></p><p>Each additional Gem of the same type has the effect of 50% of the first one.</p></td></tr><tr><td align="center"><img src="https://2009654069-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mkm6KBQ9fi4pfSq4qSI%2Fuploads%2FMf7Yj79jyLglmd7sYSyC%2Fjoomong_eyelash.png?alt=media&#x26;token=7e99c6b3-5cab-4951-a379-7a7f8b515e1d" alt=""></td><td align="center">Joomong's Eyelash</td><td>All physical attacks cannot be missed</td></tr><tr><td align="center"><img src="https://2009654069-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mkm6KBQ9fi4pfSq4qSI%2Fuploads%2FBYTCuuqbjGaNISnmUaPP%2Fchain_lightning_rune.png?alt=media&#x26;token=13a9954a-565f-4546-b0cf-408ce7bfafe1" alt=""></td><td align="center">Chain Lightning Rune</td><td><p>Owned champion will launch 1 lightning after every 4 basic attacks, the lightning will spread to 4 enemies behind. Lightning will deal 5/7/9/12/16/22% AP of the champion.<br></p><p>Each additional Gem of the same type will increase the target by 2.</p></td></tr><tr><td align="center"><img src="https://2009654069-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mkm6KBQ9fi4pfSq4qSI%2Fuploads%2FqHpjEDKeTeMnZgl2K14y%2Fmegamorph_sphere.png?alt=media&#x26;token=3da3df5a-2b3a-4834-bf3c-95903b16d542" alt=""></td><td align="center">Megamorph Sphere</td><td>Owned Heroes when attacked will gain 1 charge, each charge will increase armor and magic resistance by 2%. The maximum number of charges is 25.<br><br>Each additional Rune of the same type will increase the number of Charges when stored by 1</td></tr><tr><td align="center"><img src="https://2009654069-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mkm6KBQ9fi4pfSq4qSI%2Fuploads%2FjWdiwLjcW9WLemPC2qky%2Fmultishot.png?alt=media&#x26;token=2cc53889-006f-4efd-b071-aa1f6396554e" alt=""></td><td align="center">Multishot Rune</td><td><p>Physical attacks will fire 2 extra rays to attack nearby targets. Extra ray deals 10/11/13/16/19/25% of original damage. The secondary ray also applies on-hit effects.<br></p><p>Each additional Gem of the same type will have the effect of increasing 1 ray.<br></p><p>Runes are activated on all defensive heroes</p></td></tr><tr><td align="center"><img src="https://2009654069-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mkm6KBQ9fi4pfSq4qSI%2Fuploads%2F7NgcSC06JtoM8IdO6OnR%2Ftalisman_of_demolition.png?alt=media&#x26;token=20348f22-0cc8-4f92-82bb-75141517614b" alt=""></td><td align="center">Talisman of Demolition</td><td>Physical attacks ignore 30% of the target's armor.</td></tr><tr><td align="center"><img src="https://2009654069-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mkm6KBQ9fi4pfSq4qSI%2Fuploads%2F8w86W4fwhZbXEaYIIfqG%2Finquisistor_command.png?alt=media&#x26;token=032e0bdf-0b3f-4611-8625-ec278ef23b0b" alt=""></td><td align="center">Inquisitor's Command</td><td><p>The skill hits the target, will jerk lightning to 2 nearby enemies and deal damage. Each lightning bolt deals 11/13/16/21/27/35% magic damage.</p><p>Each additional Gem of the same type will increase the target by 1.</p></td></tr><tr><td align="center"><img src="https://2009654069-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mkm6KBQ9fi4pfSq4qSI%2Fuploads%2FA3QATmBap53jxPvmG4EP%2Fseal_of_refraction.png?alt=media&#x26;token=e53cf54a-d8c3-4085-b6fb-af15ff4af11a" alt=""></td><td align="center">Seal of Refraction</td><td>Owned Hero will gain 1 layer of virtual health equal to 15% of maximum health.</td></tr><tr><td align="center"><img src="https://2009654069-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mkm6KBQ9fi4pfSq4qSI%2Fuploads%2FrGTYx6hGiEZmAfnqjIge%2Ficewind_talon.png?alt=media&#x26;token=a97bd104-a572-402d-82fe-eb34ae1df51d" alt=""></td><td align="center">Icewind Talon</td><td><p>Targeting skill when hit will apply Frost effect to all nearby enemies for 3 seconds.<br></p><p>Frost - 25% movement speed reduction.<br></p><p>Runes are activated on defense skills of heroes: Lucia, X, Dart, Anub, Lenus, Amuka, Harley, Ragnar (Coop), Thanatos"</p></td></tr><tr><td align="center"><img src="https://2009654069-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mkm6KBQ9fi4pfSq4qSI%2Fuploads%2FRcVfYKzBvFMbXZ7E9H57%2Fmagic_critical_rune.png?alt=media&#x26;token=fb7685dc-639a-4e51-ad9a-28cfbdbea195" alt="" data-size="original"></td><td align="center">Magic Critical Rune</td><td>The Hero that owns this rune will make the skill critical. <strong>Critical Chance</strong> (CC) and <strong>Critical Damage</strong> (CD) will be calculated according to %CC and %CD of its owner</td></tr><tr><td align="center"><img src="https://2009654069-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mkm6KBQ9fi4pfSq4qSI%2Fuploads%2Furgd2jb168CqrFYB38vi%2F19-ngoc-chan-sat-thuong-chi-mang.png?alt=media&#x26;token=07c7042d-e4e8-4a12-b645-fbaea261b07f" alt=""></td><td align="center">Critical Block Rune</td><td>Hero possessing runes has a 15% increased chance to block damage from critical hits.</td></tr><tr><td align="center"><img src="https://2009654069-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mkm6KBQ9fi4pfSq4qSI%2Fuploads%2FCXt8AyrPqvSkqXcc5gWm%2Fngoc-tim-bang.png?alt=media&#x26;token=2adc4c9c-c148-40ba-bc1f-40c818881d7b" alt=""></td><td align="center">Frost Armor Rune</td><td><p>When participating in an attack, if damaged by a physical attack, it will apply Numbness to the enemy that has just launched that attack.<br></p><p>Numbness - Reduces champion's attack speed by 10% and bonus attack speed by 15%.<br></p><p>The effect expires when the champion possessing the Rune is destroyed.</p></td></tr></tbody></table>


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