Mid-Autumn Update
The Mid-Autumn update is an update that changes almost the entire meta of HeroesTD. Users, please update the information below to not miss information about new changes to the game.
Ingame Economy
- Plus 100 Gold for 1st health loss
- Plus 200 Gold for second health loss
Level Up Cost
- Level 3: 200 -> 300 Gold
- Level 4: 500 -> 700 Gold
- Level 5: 1000 -> 1500 Gold
- Max Level: 2000 -> 3200 Gold
Mana Gain
Hero on pedestal
- Increases mana by 10 per hit -> Increases mana by 10 per second
Hero on the road
- Increases 10 -> 1 mana per physical attack received -> Increases mana when losing health by the ratio of 8% health loss = 10 mana
Orc
Max target: 4 -> 3
Baal
Heal Scale per Round: 4 -> 3
Urugan
Heal Scale per Round: 3 -> 2.5
Minimum skill cast time: 6s -> 8s
Max target: 3 -> 1
Viper
Heal Scale per Round: 3 -> 2.5
Grim Reaper
Heal Scale per Round: 3 -> 2.5
Max target: 2 -> 1
Minimum skill cast time: 6s -> 8s
Dakula
Heal Scale per Round: 4 -> 3
Start Heal: 20000 -> 15000
Ec!ipse
Heal Scale per Round: 3 -> 2.5
Minimum skill cast time: 6s -> 8s
Initial target: 4 -> 3
The number of targets increases per round: 6 -> 2
Max Target: 15 -> 11
Rune progression based on Hero's Star tier
Apperentice's stone
Every time he kills an enemy, the Hero accumulates 1 point of Bloodthirsty. Up to 10/20/30/40/50 points For every point of Bloodthirsty, Hero gains 1 Bonus Attack Damage.
Carrying more Gems of the same type will increase the number of Bloodthirsty points in each hoard.
The effect will be reset after every Round.
Hunter's Treasure
Hero's basic attacks deal 1% -> 0.5/0.7/0.9/1.1/1.3/1.5% bonus damage to the target's missing health.
For Bosses:
Maximum damage is 100 200
Each additional Rune of the same type will increase the maximum damage by 50 -> 100
Guardian Sign
When moving on the road, the champion owns will reduce 10% -> 3/5/7/10/13/16% damage taken.
Lionheart
Champions standing around the champion possessing this rune will all gain 12% -> 4/6/10/16/26/40% attack speed
Each additional Gem of the same type has the effect of 50% of the first one
Chain Lightning
Owned champion will launch 1 lightning after every 5 -> 4 basic attacks, the lightning will spread to 4 enemies behind. Lightning will deal 15% -> 5/7/9/12/16/22% AP of the champion.
Each additional Gem of the same type will increase the target by 2
Multishot
Physical attacks will fire 2 extra rays to attack nearby targets. Extra ray deals 25% -> 10/11/13/16/19/25% of original damage. The secondary ray also applies on-hit effects.
Each additional Gem of the same type will have the effect of increasing 1 ray.
Runes are activated on all defensive heroes
Inquisitor's Command
The skill hits the target, will jerk lightning to 2 nearby enemies and deal damage. Each lightning bolt deals 25% -> 11/13/16/21/27/35% magic damage.
Each additional Gem of the same type will increase the target by 1.
Icewind Talon
Targeting skill when hit will apply Frost effect to all nearby enemies for 3 seconds.
Frost - 30% -> 25% movement speed reduction.
Runes are activated on defense skills of heroes: Lucia, X, Dart, Anub, Lenus, Amuka, Harley, Ragnar (Coop), Thanatos
Frost Armor
When participating in an attack, if damaged by a physical attack, it will apply Numbness to the enemy that has just launched that attack.
Numbness - Reduces champion's attack speed by 10% and bonus attack speed by 15%
The effect expires when the champion possessing the Rune is destroyed
Assasin
Critical Damage 30%/40%/50% -> 20%/30%/40%
Duelist
Attack Speed 20%/30%/40% -> 10%/20%/30%
Dragon Soul
Crit Block: 30%/50%/60% -> 20%/25%/30%
Guardian
Magic shield equal to 10/20/25% => 10/15/20% max health
Lucia
Skill Damage: 80 -> 30
Level up: target increased by 1
Karla
Skills on the pedestal: Bouncing target: 3 -> 4
Balthazar
Skill on the pedestal: Time Explose: 1.5s -> 1s.
Bomb Damage: 100 -> 120.
Yol
Skill on pedestal: first ascending deals damage equal to 100% AP => 80% AP
Skill on the road: Immortal 2s -> Immortal 1s
Amuka
Skill on the road: shield buff value = 40 + 5( +5% AP)% max health
Lenus
Mana on Road: 80 -> 70 Skill on the road: healing time 10s -> 6s
Sena
Skills on the road:
Shield buff value = 20 + 3 ( +2% AP)% of the buffed ally's maximum health
Number of targets increased by 1 at Level 3 and 5
Lonah
Skill on the pedestal
Trap Lifetime: 5 -> 6
Trap Damage: 50 -> 20
Reduces magic resistance by 50% -> 30%
Fix: reduced magic resistance that works wrong design
Fangorn
Skill on the pedestal: Trap Damage: 60 -> 55
Harley
Skills on the pedestal:
Removed mana lock mechanism on Hexed target
Hex duration 3/4/5/6/7/8 -> 2/3/4/5/6/7
Reduces resistance by 80% -> 40%
Thanatos
Mana 40 -> 50
Mana on Road: 40 -> 60
Leah
Skills on the pedestal: Leah is transformed into sublimation, gaining 100% attack speed for 4s. When the timer expires, Leah pulls all of her feathers back to her, dealing 20 damage to each enemy she hits
Alix
Skills on the pedestal: Throws a magic orb at an opponent's defending Hero that causes the target to be unable to gain mana for 2s (increases 0.25s per level)
Level 3.5: Number of targets increased by 1
Skill on the road Burn 50% 60% of current mana (but no more than 50 mana) of 2 targets on pedestal
Last modified 1yr ago