Heroes TD (EN)
  • 🎉Welcome to Heroes TD
  • 🏆CG Studio
    • 🎯Vision & Mission
    • 👨‍💻Our Team
  • 🌠About Heroes TD
  • 📜Story
  • 💎HeroesTD TMA
    • 🛡️Simplicity
    • 📱Beginner-Frienly
    • 🧬Viral Social Features and Mechanics
  • HeroesTD BNB
    • 🗓️Road Map
    • 🤝Our Partners
    • 📔Patches
      • UPDATE VERSION 154
      • UPDATE VERSION 158 - "THE DARKEST NIGHT"
      • UPDATE VERSION 163
      • Mid-Autumn Update
  • Gameplay
    • 🏕️Campaign
    • 🧙‍♀️User Level
    • 🌠Upgrade System
      • Evolution
      • Transcend
    • 📕Quest System
      • ☑️Daily Quest
      • ☑️Weekly Quest
      • ☑️Monthly Quest
      • ☑️Main Quest
      • ☑️Rookie Quest
    • 🎮How to Play
    • 🦸‍♂️Heroes
      • Characters
        • Lucia
        • X
        • Karla
        • Hunken
        • Dart
        • Balthazar
        • Wukong
        • Anub
        • Zandalor
        • Yol
        • Amuka
        • Lenus
        • Sena
        • Lonah
        • Fangorn
        • Harley
        • Ragnar
        • Thanatos
        • Clemens
        • Leah
        • MontBlanc
        • Alix
      • Classes
      • Origins
      • Non-NFT Hero
      • NFT Hero
    • 🧩Equipment & Runes
      • Equipment
      • Runes
      • Rarity
    • ⚔️Battle Modes
      • Campaign
      • PvP Arena
        • Leaderboard
      • Co-op Mode
      • Challenge Mode
      • Tournament
      • Energy
    • 📋Daily Quests
    • 🔥Summoning Heroes
      • Summoning Process Details
    • 🎖️Warlord & Commander System
      • Becoming A Warlord
      • Becoming A Commander
    • ☁️Season
    • 💰Currency
      • NFT-Coin
        • HTD - eHTD
      • Normal-Coin
    • 📛Rules
    • 📃Boss/Wave Details
      • PvP Mode
        • Wave
        • Boss
          • BOSS SKILL DETAILS
        • Mini-Boss
      • Coop Mode
        • Wave
        • Boss
    • ☠️Ban
    • 🏆Medals
  • Economy
    • 📊Tokenomics
    • 🚀IDO Platforms
    • 💰Play To Earn
    • 🆓Free To Play
    • 🪙Heroes TD Token
      • ✍️Audit
      • 🏦Community Treasury
    • 🖥️DApp
      • 💸Staking & Farming
      • ☑️Voting System
      • 🛒Marketplace
    • 📄Audits
  • Community
    • 🌐Official Website
    • 📣Social Channels
      • Telegram
      • Twitter
      • Facebook
      • Discord
      • Youtube
      • Email Contacts
  • DISCLAIMER
Powered by GitBook
On this page
  • Character
  • Class
  • Origin
  • Attack Type
  • Equipment
  • Chosen Equipment is Rank 0
  • Chosen Item is Rank 1
  • Runes

Was this helpful?

  1. Gameplay
  2. Summoning Heroes

Summoning Process Details

PreviousSummoning HeroesNextWarlord & Commander System

Last updated 1 year ago

Was this helpful?

When 2 are selected to summon a new Hero, each attribute of the Hero will be mixed between Hero A and Hero B:

Character

Character of Hero C = 50% Character of Hero A or 50% Character of Hero B​

Class

Class of Hero C = 50% Class of Hero A or 50% Class of Hero B

Origin

Origin of Hero C = 50% Origin of Hero A or 50% Origin of Hero B

Attack Type

Attack Type of Hero C = 50% Attack Type of Hero A or 50% Attack Type of Hero B

Equipment

There are 3 equipment slots, with the similar behavior. Let's go with Equipment Slot 1.

Chosen Equipment = 50% ( one in the combination of Equipment 1 of Hero A and 3 Equipment of Hero B ) or 50% ( one in the combination of Equipment 1 of Hero B and 3 Equipment of Hero A )

After the Equipment is chosen, there will be 2 cases depending on the rank of Equipment:

Chosen Equipment is Rank 0

There are 2 more sub cases depending on the Percentage of Evolution:

Percentage of Evolution = ( The percentage of Evolution of Hero A * The percentage of Evolution of Hero B ) / 2

Evolution

Final Equipment 1 of Hero C = [ 33% (Equipment 1 of Hero A combine with Equipment 1 of Hero B) or 33% (Equipment 1 of Hero A combine with Equipment 2 of Hero B) or 33% (Equipment 1 of Hero A combine with Equipment 3 of Hero B) ]

No Evolution

Final Equipment 1 of Hero C = Chosen Equipment

Chosen Item is Rank 1

There are 2 more sub cases depending on the Percentage of Degradation:

Percentage of Degradation = ( The percentage of Degradation of Hero A * The percentage of Degradation of Hero B ) / 2

Degradation

Final Equipment 1 of Hero C = 50% ( Rank 0 of Equipment 1's component ) or 50% ( Rank 0 of Equipment 1's component )

No Degradation

Final Equipment 1 of Hero C = Chosen Equipment

The same applies to Equipment 2 of Hero C, Equipment 3 of Hero C

Runes

There are 3 rune slots, with the similar behavior. Let's go with Rune Slot 1 of Hero C.

Rune 1 of Hero C = 50% ( one in the combination of Rune 1 of Hero A and 3 Runes of Hero B ) or 50% ( one in the combination of Rune 1 of Hero B and 3 Runes of Hero A )

The same applies to Rune 2 of Hero C, Rune 3 of Hero C

🔥